Here are the feats:
Feats
FeatsWeapon Proficiencies
- Basic SwordplayAllows you to use swords
- Weapon NoviceIncreases melee attack bonus
- Weapon AdeptFurther increases melee attack bonus
- Weapon MasterGreatly increases melee attack bonus
- Demolitions TrainingAllows you to use siege weapons
- Improved DemolitionsIncreases siege attack bonus
- Demolitions ExpertFurther increases siege attack bonus
- Target ArcheryAllows you to use ranged weapons
- Ballistic NoviceIncreases crossbow Attack
- Ballistic AdeptFurther increases crossbow attack
- Ballistic MasterGreatly increases crossbow attack
- Ranging Novice- Skirmish Novice
- RidingAllows you to use horses
- HorsemanshipGives you an additional riding speed bonus
- Mounted CombatAllows you to use melee weapons while on a horse
- Horseback RangerAllows you to use ranged weapons while on a horse
- Arcane CavalryAllows you to use magic while on a horse
- Dragon Riding (Heroes only)Allows heroes to ride dragons
- Airbourne CombatAllows you to use melee weapons while on a dragon
- Dragonback RangerAllows you to use ranged weapons while on a dragon
- Arcane DragonryAllows you to use magic while on a dragon
- Arcane ApprenticeAllows you to use Magic
- Divine Calling- Scholar- Alchemist
Special Moves - All 10 morale (Physical points)
- Flurry- Power Attack- Lethal Blow- Power Shot- Snipe Shot- Rapid Fire
General Feats
- Might
- Dual WieldingAllows you to duel wield weapons
- Bodybuilding
- Stealth
Class Feats
- Chivalry (Knights only)
- Steel Will (Warriors only)
- Silent Pacing (Rogues only)
- Ambidextory (Swordsmen only)
- Nimble Feet (Fencers only)
- Sharpshooter (Crossbowmen only)
- Eagle Eye (Bowmen only)
- Strong Arm (Spearmen only)
- Magic Lore (Support Mages only)
- Magic Furore (Battle Mages only)
Any comments, post

Updated with some definite explainations. NOTE: Others are coming. Explainations are in italic, underneath described feat.